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Transactions: WSEAS TRANSACTIONS ON INFORMATION SCIENCE AND APPLICATIONS
Transactions ID Number: 52-355
Full Name: Gwo-Jen Hwang
Position: Professor
Age: ON
Sex: Male
Address: Graduate Institute of Digital Learning and Education, National Taiwan University of Science and Technology, 43, Sec.4, Keelung Rd., Taipei, 106, Taiwan
Country: TAIWAN
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E-mail address: gjhwang.academic@gmail.com
Other E-mails: hungcm@mail.tn.edu.tw
Title of the Paper: Effects of interactively computerized virtual reality on achievements and attitudes of pupils- a case study on a natural science course
Authors as they appear in the Paper: Chun-Ming Hung, Gwo-Jen Hwang, Jiun-ming Li
Email addresses of all the authors: hcm1206@gmail.com, gjhwang.academic@gmail.com, ljm@mail.htps.tn.edu.tw
Number of paper pages: 10
Abstract: This study aimed at discussing the effects of interactively computerized virtual reality on achievements and attitudes of elementary school pupils to natural science. This study was a quasi-experiment with unequal class pre-post evaluations. Within the 136 participants from four Grade 5 classes in an elementary school, 68 pupils from two classes were randomly assigned as the experimental group, while another 68 pupils from other two classes were the control group. Within the 80 minutes experimental teaching, the experimental group was instructed with interactively computerized virtual reality, and the control group was taught with multimedia presentations. Regarding the process of experimental teaching, both groups received pretest, experiment, and post-test; and, the data were tested with covariance analyses. The findings showed that the achievement of natural science in the experimental group was significantly higher than it in the control group, indicating that !
interactively computerized virtual reality could effectively enhance the achievement of pupils. Regarding the achievement of natural science in male and female pupils, both males and females did not present remarkable difference in receiving the instruction with actively computerized virtual reality. The average of questionnaire analyses on the attitudes to the application of actively computerized virtual reality into the instruction was 4.46, showing that pupils affirmed the instruction with actively computerized virtual reality.
Keywords: Virtual reality, natural science, mosquito, dengue fever, information technology
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