The following information was submitted:
Transactions: WSEAS TRANSACTIONS ON COMMUNICATIONS
Transactions ID Number: 52-352
Full Name: Zainura Idrus
Position: Ph.D. Candidate
Age: ON
Sex: Female
Address: Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, 40450 Shah Alam, Selangor
Country: MALAYSIA
Tel: 0355211170
Tel prefix: 006
Fax: 0355435501
E-mail address: zainura501@salam.uitm.edu.my
Other E-mails: zainura@tmsk.uitm.edu.my
Title of the Paper: managing invisible users in interactive networked collaborative environment
Authors as they appear in the Paper: Zainura Idrus, Siti zaleha zainal Abidin, Rathiah Hashim, Nasiroh Omar
Email addresses of all the authors: zainura501@salam.uitm.edu.my,sitizaleha533@salam.uitm.edu.my,radhiah@uthm.edu.my,nasiroh@tmsk.uitm.edu.my
Number of paper pages: 11
Abstract: In interactive networked collaborative virtual environment (NCVE), users work in a group to involve in activities such as game, discussion and learning. However, their existence is not visibly presence. Therefore, there is a crucial need to represent the invisible users so that users know with whom they are interacting with, when to communicate and what to do during the collaboration. Most NCVE systems support non-verbal communication cue only to a limited degree causing unnatural communication and degrading communication quality. This leads to miss communication and miss interpretation of information during the collaboration. Research works on identifying this situation have been performed by many researchers that lead to the issues of awareness. There is a lack of research that focusing on the use of effective digital elements in networked collaborative virtual environment. In this research, we investigate what are the digital elements used and how they present i!
nvisible users. In this way, the appropriate digital elements can be used to model the invisible users in terms of their presence, states and roles. Thus, conflicts in communication between users can be avoided and the digital elements can provide the mean of knowing the participants in the virtual space.Then, our research further explore various roles, play by users and access right granted to each role, specifically in e-learning, project management and game. A clear role and well defined job function could strictly outline users' access right ensuring smooth communication and secure protection as well as privacy of users.
Keywords: User management, Networked collaborative virtual environment, Role, Digital elements, Social awareness, Communication, Collaborative applications
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