The following information was submitted:
Transactions: WSEAS TRANSACTIONS ON COMMUNICATIONS
Transactions ID Number: 31-508
Full Name: Eric Zhi Feng Liu
Position: Associate Professor
Age: ON
Sex: Male
Address: No.300 Jung-da Road, Chung-Li City, Taoyuan
Country: TAIWAN
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E-mail address: totematncu@gmail.com
Other E-mails: totem@cc.ncu.edu.tw
Title of the Paper: Developing Multimedia Instructional Material for Robotics Education
Authors as they appear in the Paper: Eric Zhi Feng Liu, Chan Hsin Kou, Chun Hung Lin, Shan Shan Cheng, and Wen Ting Chen
Email addresses of all the authors: totem@cc.ncu.edu.tw, janshing04@gmail.com, sjohn1202@gmail.com, yes5433@must.edu.tw, wenting.teresa@gmail.com
Number of paper pages: 10
Abstract: To develop the multimedia instructional material for robotics education, this study tried to develop a multimedia instructional material for robotics education and applied to a course to figure out the usability and utility. In this multimedia instructional material, there are four main sessions: adventure of the robot, assembly, programming, and demonstration video. The multimedia instructional material was designed to motivate students by an interesting adventure story, to introduce the assembly of a robot to complete the mission introduced in the adventure story, to introduce the programming of the operations of a robot to command the robot to complete the mission introduced in the adventure story, and to demonstrate the process of completing a mission. Finally, triangulation method was applied in this study to assess the user perception of the multimedia instructional material for robotics education. The triangulation data was obtained by observation, qualitat!
ive analysis of feedback generated by a class blog, and quantitative analysis of student perception of the multimedia instructional material for robotics education. Accordingly, the analysis results indicated that the multimedia instructional material for robotics education was effective and achieved high student satisfaction.
Keywords: LEGO, MINDSTORMS NXT, Robot, Robotics education, Programming, Assembly
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